OpenSceneGraph
Classes | Namespaces | Macros | Functions
Font File Reference
#include <string>
#include <istream>
#include <osg/TexEnv>
#include <osgText/Glyph>
#include <osgDB/Options>
#include <OpenThreads/Mutex>

Classes

class  osgText::Font
 Pure virtual base class for fonts. More...
 
class  osgText::Font::FontImplementation
 

Namespaces

 osgText
 The osgText library is a NodeKit that extends the core scene graph to support high quality text.
 

Macros

#define OSGTEXT_FONT   1
 

Functions

OSGTEXT_EXPORT osg::ref_ptr< Font > osgText::readRefFontFile (const std::string &filename, const osgDB::Options *userOptions=0)
 
OSGTEXT_EXPORT osg::ref_ptr< Font > osgText::readRefFontStream (std::istream &stream, const osgDB::Options *userOptions=0)
 
OSGTEXT_EXPORT std::string osgText::findFontFile (const std::string &str)
 

Macro Definition Documentation

◆ OSGTEXT_FONT

#define OSGTEXT_FONT   1