OpenSceneGraph
Classes | Namespaces | Macros | Functions
EdgeCollector File Reference
#include <set>
#include <map>
#include <list>
#include <vector>
#include <algorithm>
#include <osg/Array>
#include <osg/Geometry>
#include <osg/ref_ptr>
#include <osgUtil/Export>

Classes

struct  osgUtil::dereference_less
 
struct  osgUtil::dereference_clear
 
class  osgUtil::EdgeCollector
 
struct  osgUtil::EdgeCollector::Point
 
struct  osgUtil::EdgeCollector::Edge
 
struct  osgUtil::EdgeCollector::Triangle
 
struct  osgUtil::EdgeCollector::Edgeloop
 

Namespaces

 osgUtil
 The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation.
 

Macros

#define OSGUTIL_EDGECOLLECTOR   1
 

Functions

template<class T >
bool osgUtil::dereference_check_less (const T &lhs, const T &rhs)
 

Macro Definition Documentation

◆ OSGUTIL_EDGECOLLECTOR

#define OSGUTIL_EDGECOLLECTOR   1