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OpenSceneGraph
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#include <osg/Geode>#include <osg/Geometry>#include <osg/MatrixTransform>#include <osg/GLU>#include <osgUtil/Export>Classes | |
| class | osgUtil::SceneGraphBuilder |
| A class for assisting the building a scene graph that is equivalent to OpenGL 1.0 style calls. More... | |
| struct | osgUtil::SceneGraphBuilder::QuadricState |
Namespaces | |
| osgUtil | |
| The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation. | |
Macros | |
| #define | OSGUTIL_SCENEGRAPHBUILDER 1 |
| #define OSGUTIL_SCENEGRAPHBUILDER 1 |
1.8.13