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OpenSceneGraph
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#include <osg/Geode>
#include <osg/Geometry>
#include <osg/MatrixTransform>
#include <osg/GLU>
#include <osgUtil/Export>
Classes | |
class | osgUtil::SceneGraphBuilder |
A class for assisting the building a scene graph that is equivalent to OpenGL 1.0 style calls. More... | |
struct | osgUtil::SceneGraphBuilder::QuadricState |
Namespaces | |
osgUtil | |
The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation. | |
Macros | |
#define | OSGUTIL_SCENEGRAPHBUILDER 1 |
#define OSGUTIL_SCENEGRAPHBUILDER 1 |