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OpenSceneGraph
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Classes | |
class | osgViewer::XGLAttributes< T > |
class | osgViewer::WGL::OpenGLContext |
Namespaces | |
osgViewer | |
The osgViewer library provides high level viewer functionality designed to make it easier to write a range of different types of viewers, from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes. | |
osgViewer::WGL | |
Typedefs | |
typedef XGLAttributes< int > | osgViewer::XGLIntegerAttributes |
typedef XGLAttributes< float > | osgViewer::XGLFloatAttributes |
typedef HGLRC(WINAPI * | PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList) |
typedef bool(WINAPI * | WGLChoosePixelFormatARB) (HDC, const int *, const float *, unsigned int, int *, unsigned int *) |
Functions | |
void | osgViewer::reportError (const std::string &msg) |
void | osgViewer::reportError (const std::string &msg, unsigned int errorCode) |
void | osgViewer::reportErrorForScreen (const std::string &msg, const osg::GraphicsContext::ScreenIdentifier &si, unsigned int errorCode) |
DECLARE_HANDLE (HPBUFFERARB) | |
#define _OSGVIEWER_WIN32GWUTILS_H_ |
#define _WIN32_WINNT 0x0500 |
#define ERROR_INVALID_VERSION_ARB 0x2095 |
#define WGL_ACCELERATION_ARB 0x2003 |
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
#define WGL_ACCUM_BITS_ARB 0x201D |
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F |
#define WGL_ACCUM_RED_BITS_ARB 0x201E |
#define WGL_ALPHA_BITS_ARB 0x201B |
#define WGL_ALPHA_SHIFT_ARB 0x201C |
#define WGL_ARB_create_context 1 |
#define WGL_ARB_pbuffer 1 |
#define WGL_ARB_pixel_format 1 |
#define WGL_ARB_render_texture 1 |
#define WGL_AUX0_ARB 0x2087 |
#define WGL_AUX1_ARB 0x2088 |
#define WGL_AUX2_ARB 0x2089 |
#define WGL_AUX3_ARB 0x208A |
#define WGL_AUX4_ARB 0x208B |
#define WGL_AUX5_ARB 0x208C |
#define WGL_AUX6_ARB 0x208D |
#define WGL_AUX7_ARB 0x208E |
#define WGL_AUX8_ARB 0x208F |
#define WGL_AUX9_ARB 0x2090 |
#define WGL_AUX_BUFFERS_ARB 0x2024 |
#define WGL_BACK_LEFT_ARB 0x2085 |
#define WGL_BACK_RIGHT_ARB 0x2086 |
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 |
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 |
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 |
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 |
#define WGL_BLUE_BITS_ARB 0x2019 |
#define WGL_BLUE_SHIFT_ARB 0x201A |
#define WGL_COLOR_BITS_ARB 0x2014 |
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 |
#define WGL_CONTEXT_FLAGS_ARB 0x2094 |
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 |
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 |
#define WGL_CUBE_MAP_FACE_ARB 0x207C |
#define WGL_DEPTH_BITS_ARB 0x2022 |
#define WGL_DEPTH_COMPONENT_NV 0x20A7 |
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 |
#define WGL_DOUBLE_BUFFER_ARB 0x2011 |
#define WGL_DRAW_TO_BITMAP_ARB 0x2002 |
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D |
#define WGL_DRAW_TO_WINDOW_ARB 0x2001 |
#define WGL_FRONT_LEFT_ARB 0x2083 |
#define WGL_FRONT_RIGHT_ARB 0x2084 |
#define WGL_FULL_ACCELERATION_ARB 0x2027 |
#define WGL_GENERIC_ACCELERATION_ARB 0x2026 |
#define WGL_GREEN_BITS_ARB 0x2017 |
#define WGL_GREEN_SHIFT_ARB 0x2018 |
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 |
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E |
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F |
#define WGL_MIPMAP_LEVEL_ARB 0x207B |
#define WGL_MIPMAP_TEXTURE_ARB 0x2074 |
#define WGL_NEED_PALETTE_ARB 0x2004 |
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
#define WGL_NO_ACCELERATION_ARB 0x2025 |
#define WGL_NO_TEXTURE_ARB 0x2077 |
#define WGL_NUMBER_OVERLAYS_ARB 0x2008 |
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
#define WGL_NV_render_depth_texture 1 |
#define WGL_NV_render_texture_rectangle 1 |
#define WGL_PBUFFER_HEIGHT_ARB 0x2035 |
#define WGL_PBUFFER_LARGEST_ARB 0x2033 |
#define WGL_PBUFFER_LOST_ARB 0x2036 |
#define WGL_PBUFFER_WIDTH_ARB 0x2034 |
#define WGL_PIXEL_TYPE_ARB 0x2013 |
#define WGL_RED_BITS_ARB 0x2015 |
#define WGL_RED_SHIFT_ARB 0x2016 |
#define WGL_SAMPLE_BUFFERS_ARB 0x2041 |
#define WGL_SAMPLES_ARB 0x2042 |
#define WGL_SHARE_ACCUM_ARB 0x200E |
#define WGL_SHARE_DEPTH_ARB 0x200C |
#define WGL_SHARE_STENCIL_ARB 0x200D |
#define WGL_STENCIL_BITS_ARB 0x2023 |
#define WGL_STEREO_ARB 0x2012 |
#define WGL_SUPPORT_GDI_ARB 0x200F |
#define WGL_SUPPORT_OPENGL_ARB 0x2010 |
#define WGL_SWAP_COPY_ARB 0x2029 |
#define WGL_SWAP_EXCHANGE_ARB 0x2028 |
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
#define WGL_SWAP_METHOD_ARB 0x2007 |
#define WGL_SWAP_UNDEFINED_ARB 0x202A |
#define WGL_TEXTURE_1D_ARB 0x2079 |
#define WGL_TEXTURE_2D_ARB 0x207A |
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 |
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E |
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 |
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 |
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D |
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F |
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 |
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 |
#define WGL_TEXTURE_FORMAT_ARB 0x2072 |
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 |
#define WGL_TEXTURE_RGB_ARB 0x2075 |
#define WGL_TEXTURE_RGBA_ARB 0x2076 |
#define WGL_TEXTURE_TARGET_ARB 0x2073 |
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
#define WGL_TRANSPARENT_ARB 0x200A |
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
#define WGL_TYPE_COLORINDEX_ARB 0x202C |
#define WGL_TYPE_RGBA_ARB 0x202B |
#define WIN32_LEAN_AND_MEAN |
typedef HGLRC(WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList) |
typedef bool(WINAPI * WGLChoosePixelFormatARB) (HDC, const int *, const float *, unsigned int, int *, unsigned int *) |
DECLARE_HANDLE | ( | HPBUFFERARB | ) |