◆ OpenGLContext() [1/2]
osgViewer::WGL::OpenGLContext::OpenGLContext |
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◆ OpenGLContext() [2/2]
osgViewer::WGL::OpenGLContext::OpenGLContext |
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HWND |
hwnd, |
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HDC |
hdc, |
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HGLRC |
hglrc |
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◆ ~OpenGLContext()
osgViewer::WGL::OpenGLContext::~OpenGLContext |
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◆ clear()
void osgViewer::WGL::OpenGLContext::clear |
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◆ deviceContext()
HDC osgViewer::WGL::OpenGLContext::deviceContext |
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◆ makeCurrent()
bool osgViewer::WGL::OpenGLContext::makeCurrent |
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HDC |
restoreOnHdc, |
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bool |
restorePreviousOnExit |
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◆ set()
void osgViewer::WGL::OpenGLContext::set |
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HWND |
hwnd, |
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HDC |
hdc, |
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HGLRC |
hglrc |
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◆ _hdc
HDC osgViewer::WGL::OpenGLContext::_hdc |
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◆ _hglrc
HGLRC osgViewer::WGL::OpenGLContext::_hglrc |
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◆ _hwnd
HWND osgViewer::WGL::OpenGLContext::_hwnd |
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◆ _previousHdc
HDC osgViewer::WGL::OpenGLContext::_previousHdc |
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◆ _previousHglrc
HGLRC osgViewer::WGL::OpenGLContext::_previousHglrc |
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◆ _restorePreviousOnExit
bool osgViewer::WGL::OpenGLContext::_restorePreviousOnExit |
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The documentation for this class was generated from the following file: