OpenSceneGraph
Classes | Namespaces | Macros
VolumeTechnique File Reference
#include <osg/Object>
#include <osgUtil/UpdateVisitor>
#include <osgUtil/CullVisitor>
#include <osgVolume/Export>

Classes

struct  osgVolume::TileData
 Container for render to texture objects used when doing multi-pass volume rendering techniques. More...
 
class  osgVolume::VolumeTechnique
 

Namespaces

 osgVolume
 The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering.
 

Macros

#define OSGVOLUME_VOLUMETECHNIQUE   1
 

Macro Definition Documentation

◆ OSGVOLUME_VOLUMETECHNIQUE

#define OSGVOLUME_VOLUMETECHNIQUE   1