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OpenSceneGraph
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#include <map>#include <vector>#include <osg/NodeVisitor>#include <osg/BoundingSphere>#include <osg/BoundingBox>#include <osg/Matrix>#include <osg/Drawable>#include <osg/StateSet>#include <osg/State>#include <osg/ClearNode>#include <osg/Camera>#include <osg/Notify>#include <osg/CullStack>#include <osgUtil/StateGraph>#include <osgUtil/RenderStage>#include <osg/Vec3>Classes | |
| class | osgUtil::CullVisitor |
| Basic NodeVisitor implementation for rendering a scene. More... | |
| struct | osgUtil::CullVisitor::Identifier |
| struct | osgUtil::CullVisitor::MatrixPlanesDrawables |
Namespaces | |
| osgUtil | |
| The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation. | |
Macros | |
| #define | OSGUTIL_CULLVISITOR 1 |
| #define OSGUTIL_CULLVISITOR 1 |
1.8.13