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OpenSceneGraph
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#include <osg/Scissor>#include <osg/MatrixTransform>#include <osg/Geode>#include <osg/ClipNode>#include <osgWidget/Types>#include <osgWidget/Util>#include <osgWidget/Widget>Classes | |
| class | osgWidget::Window |
| struct | osgWidget::Window::Sizes |
| class | osgWidget::Window::EmbeddedWindow |
Namespaces | |
| osgWidget | |
| The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set. | |
Macros | |
| #define | OSGWIDGET_WINDOW |
Typedefs | |
| typedef Window::WindowList | osgWidget::WindowList |
Functions | |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowMove (Event &) |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowRotate (Event &) |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowScale (Event &) |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowTabFocus (Event &) |
| #define OSGWIDGET_WINDOW |
1.8.13