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osg::UniformBase Class Reference

BaseUniform base class for encapsulating glUniform values. More...

Inheritance diagram for osg::UniformBase:
Inheritance graph
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Public Types

typedef std::vector< StateSet * > ParentList
 A vector of osg::StateSet pointers which is used to store the parent(s) of this Uniform, the parents could be osg::Node or osg::Drawable. More...
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 UniformBase ()
 
 UniformBase (const std::string &name)
 
 UniformBase (const UniformBase &rhs, const CopyOp &copyop)
 
 META_Object (osg, UniformBase)
 
virtual const UniformBaseasUniformBase () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual UniformBaseasUniformBase ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual void setName (const std::string &name)
 Set the name of the glUniform, ensuring it is only set once. More...
 
void setName (const std::string &baseName, unsigned int unit)
 Set the name of the glUniform appending [unit] such as osg_Light[0]. More...
 
unsigned int getNameID () const
 
virtual int compare (const UniformBase &rhs) const
 return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. More...
 
virtual int compareData (const UniformBase &rhs) const
 
bool operator< (const UniformBase &rhs) const
 
bool operator== (const UniformBase &rhs) const
 
bool operator!= (const UniformBase &rhs) const
 
const ParentListgetParents () const
 Get the parent list of this Uniform. More...
 
ParentList getParents ()
 Get the a copy of parent list of node. More...
 
StateSetgetParent (unsigned int i)
 
const StateSetgetParent (unsigned int i) const
 Get a single const parent of this Uniform. More...
 
unsigned int getNumParents () const
 Get the number of parents of this Uniform. More...
 
void setUpdateCallback (UniformCallback *uc)
 Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal. More...
 
UniformCallbackgetUpdateCallback ()
 Get the non const UpdateCallback. More...
 
const UniformCallbackgetUpdateCallback () const
 Get the const UpdateCallback. More...
 
void setEventCallback (UniformCallback *ec)
 Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal. More...
 
UniformCallbackgetEventCallback ()
 Get the non const EventCallback. More...
 
const UniformCallbackgetEventCallback () const
 Get the const EventCallback. More...
 
void dirty ()
 Increment the modified count on the Uniform so Programs watching it know it update themselves. More...
 
void setModifiedCount (unsigned int mc)
 
unsigned int getModifiedCount () const
 
virtual void apply (const GLExtensions *ext, GLint location) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 Construct an object. More...
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
 
virtual ObjectcloneType () const =0
 Clone the type of an object, with Object* return type. More...
 
virtual Objectclone (const CopyOp &) const =0
 Clone an object, with Object* return type. More...
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 return the name of the object's library. More...
 
virtual const char * className () const =0
 return the name of the object's class type. More...
 
std::string getCompoundClassName () const
 return the compound class name that combines the library name and class name. More...
 
virtual NodeasNode ()
 Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
 
virtual const NodeasNode () const
 convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
 
virtual NodeVisitorasNodeVisitor ()
 Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual const NodeVisitorasNodeVisitor () const
 convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
 
virtual StateSetasStateSet ()
 Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual const StateSetasStateSet () const
 convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. More...
 
virtual StateAttributeasStateAttribute ()
 Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual const StateAttributeasStateAttribute () const
 convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
 
virtual Uniform * asUniform ()
 Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual const Uniform * asUniform () const
 convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
 
virtual CameraasCamera ()
 Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual const CameraasCamera () const
 convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More...
 
virtual DrawableasDrawable ()
 Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. More...
 
virtual const DrawableasDrawable () const
 convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. More...
 
virtual CallbackasCallback ()
 Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual const CallbackasCallback () const
 convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. More...
 
virtual CallbackObjectasCallbackObject ()
 Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual const CallbackObjectasCallbackObject () const
 convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. More...
 
virtual UserDataContainerasUserDataContainer ()
 Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual const UserDataContainerasUserDataContainer () const
 convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. More...
 
virtual ValueObjectasValueObject ()
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual const ValueObjectasValueObject () const
 Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. More...
 
virtual ImageasImage ()
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual const ImageasImage () const
 Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. More...
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
 
void setName (const char *name)
 Set the name of object using a C style string. More...
 
const std::string & getName () const
 Get the name of object. More...
 
void setDataVariance (DataVariance dv)
 Set the data variance of this object. More...
 
DataVariance getDataVariance () const
 Get the data variance of this object. More...
 
virtual void computeDataVariance ()
 Compute the DataVariance based on an assessment of callback etc. More...
 
void setUserDataContainer (osg::UserDataContainer *udc)
 set the UserDataContainer object. More...
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 get the UserDataContainer attached to this object. More...
 
const osg::UserDataContainergetUserDataContainer () const
 get the const UserDataContainer attached to this object. More...
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
 
virtual void setUserData (Referenced *obj)
 Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 Get user data. More...
 
virtual const ReferencedgetUserData () const
 Get const user data. More...
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
 
virtual void resizeGLObjectBuffers (unsigned int)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 provide implementation of osg::Object::getUserValue(..) template More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

virtual ~UniformBase ()
 
void addParent (osg::StateSet *object)
 
void removeParent (osg::StateSet *object)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 Object destructor. More...
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

ParentList _parents
 
unsigned int _nameID
 
unsigned int _modifiedCount
 
ref_ptr< UniformCallback_updateCallback
 
ref_ptr< UniformCallback_eventCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Friends

class osg::StateSet
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Detailed Description

BaseUniform base class for encapsulating glUniform values.

Member Typedef Documentation

◆ ParentList

typedef std::vector<StateSet*> osg::UniformBase::ParentList

A vector of osg::StateSet pointers which is used to store the parent(s) of this Uniform, the parents could be osg::Node or osg::Drawable.

Constructor & Destructor Documentation

◆ UniformBase() [1/3]

osg::UniformBase::UniformBase ( )

◆ UniformBase() [2/3]

osg::UniformBase::UniformBase ( const std::string &  name)

◆ UniformBase() [3/3]

osg::UniformBase::UniformBase ( const UniformBase rhs,
const CopyOp copyop 
)

◆ ~UniformBase()

virtual osg::UniformBase::~UniformBase ( )
protectedvirtual

Member Function Documentation

◆ addParent()

void osg::UniformBase::addParent ( osg::StateSet object)
protected

◆ apply()

virtual void osg::UniformBase::apply ( const GLExtensions ext,
GLint  location 
) const
virtual

◆ asUniformBase() [1/2]

virtual const UniformBase* osg::UniformBase::asUniformBase ( ) const
inlinevirtual

convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0.

Equivalent to dynamic_cast<const UniformBase*>(this).

Reimplemented from osg::Object.

◆ asUniformBase() [2/2]

virtual UniformBase* osg::UniformBase::asUniformBase ( )
inlinevirtual

Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0.

Equivalent to dynamic_cast<UniformBase*>(this).

Reimplemented from osg::Object.

◆ compare()

virtual int osg::UniformBase::compare ( const UniformBase rhs) const
virtual

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

◆ compareData()

virtual int osg::UniformBase::compareData ( const UniformBase rhs) const
virtual

◆ dirty()

void osg::UniformBase::dirty ( )
inline

Increment the modified count on the Uniform so Programs watching it know it update themselves.

NOTE: automatically called during osg::Uniform::set*(); you must call if modifying the internal data array directly.

◆ getEventCallback() [1/2]

UniformCallback* osg::UniformBase::getEventCallback ( )
inline

Get the non const EventCallback.

◆ getEventCallback() [2/2]

const UniformCallback* osg::UniformBase::getEventCallback ( ) const
inline

Get the const EventCallback.

◆ getModifiedCount()

unsigned int osg::UniformBase::getModifiedCount ( ) const
inline

◆ getNameID()

unsigned int osg::UniformBase::getNameID ( ) const
inline

◆ getNumParents()

unsigned int osg::UniformBase::getNumParents ( ) const
inline

Get the number of parents of this Uniform.

Returns
the number of parents of this Uniform.

◆ getParent() [1/2]

StateSet* osg::UniformBase::getParent ( unsigned int  i)
inline

◆ getParent() [2/2]

const StateSet* osg::UniformBase::getParent ( unsigned int  i) const
inline

Get a single const parent of this Uniform.

Parameters
iindex of the parent to get.
Returns
the parent i.

◆ getParents() [1/2]

const ParentList& osg::UniformBase::getParents ( ) const
inline

Get the parent list of this Uniform.

◆ getParents() [2/2]

ParentList osg::UniformBase::getParents ( )
inline

Get the a copy of parent list of node.

A copy is returned to prevent modification of the parent list.

◆ getUpdateCallback() [1/2]

UniformCallback* osg::UniformBase::getUpdateCallback ( )
inline

Get the non const UpdateCallback.

◆ getUpdateCallback() [2/2]

const UniformCallback* osg::UniformBase::getUpdateCallback ( ) const
inline

Get the const UpdateCallback.

◆ META_Object()

osg::UniformBase::META_Object ( osg  ,
UniformBase   
)

◆ operator!=()

bool osg::UniformBase::operator!= ( const UniformBase rhs) const
inline

◆ operator<()

bool osg::UniformBase::operator< ( const UniformBase rhs) const
inline

◆ operator==()

bool osg::UniformBase::operator== ( const UniformBase rhs) const
inline

◆ removeParent()

void osg::UniformBase::removeParent ( osg::StateSet object)
protected

◆ setEventCallback()

void osg::UniformBase::setEventCallback ( UniformCallback ec)

Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.

◆ setModifiedCount()

void osg::UniformBase::setModifiedCount ( unsigned int  mc)
inline

◆ setName() [1/2]

virtual void osg::UniformBase::setName ( const std::string &  name)
virtual

Set the name of the glUniform, ensuring it is only set once.

Reimplemented from osg::Object.

◆ setName() [2/2]

void osg::UniformBase::setName ( const std::string &  baseName,
unsigned int  unit 
)

Set the name of the glUniform appending [unit] such as osg_Light[0].

◆ setUpdateCallback()

void osg::UniformBase::setUpdateCallback ( UniformCallback uc)

Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.

Friends And Related Function Documentation

◆ osg::StateSet

friend class osg::StateSet
friend

Member Data Documentation

◆ _eventCallback

ref_ptr<UniformCallback> osg::UniformBase::_eventCallback
protected

◆ _modifiedCount

unsigned int osg::UniformBase::_modifiedCount
protected

◆ _nameID

unsigned int osg::UniformBase::_nameID
protected

◆ _parents

ParentList osg::UniformBase::_parents
protected

◆ _updateCallback

ref_ptr<UniformCallback> osg::UniformBase::_updateCallback
protected

The documentation for this class was generated from the following file: