◆ ModeCount
◆ Primitives
◆ ArrayData()
| osgParticle::ParticleSystem::ArrayData::ArrayData |
( |
| ) |
|
◆ clear()
| void osgParticle::ParticleSystem::ArrayData::clear |
( |
| ) |
|
◆ dirty()
| void osgParticle::ParticleSystem::ArrayData::dirty |
( |
| ) |
|
◆ dispatchArrays()
| void osgParticle::ParticleSystem::ArrayData::dispatchArrays |
( |
osg::State & |
state | ) |
|
◆ dispatchPrimitives()
| void osgParticle::ParticleSystem::ArrayData::dispatchPrimitives |
( |
| ) |
|
◆ init()
| void osgParticle::ParticleSystem::ArrayData::init |
( |
| ) |
|
◆ init3()
| void osgParticle::ParticleSystem::ArrayData::init3 |
( |
| ) |
|
◆ releaseGLObjects()
| void osgParticle::ParticleSystem::ArrayData::releaseGLObjects |
( |
osg::State * |
state | ) |
|
◆ reserve()
| void osgParticle::ParticleSystem::ArrayData::reserve |
( |
unsigned int |
numVertices | ) |
|
◆ resize()
| void osgParticle::ParticleSystem::ArrayData::resize |
( |
unsigned int |
numVertices | ) |
|
◆ resizeGLObjectBuffers()
| void osgParticle::ParticleSystem::ArrayData::resizeGLObjectBuffers |
( |
unsigned int |
maxSize | ) |
|
◆ colors
◆ normals
◆ primitives
| Primitives osgParticle::ParticleSystem::ArrayData::primitives |
◆ texcoords2
◆ texcoords3
◆ vertexBufferObject
◆ vertices
The documentation for this struct was generated from the following file: