◆ AzimRange()
  
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          | osgSim::AzimRange::AzimRange | ( |  | ) |  |  | inline | 
 
 
◆ azimSector()
  
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          | float osgSim::AzimRange::azimSector | ( | const osg::Vec3 & | eyeLocal | ) | const |  | inline | 
 
 
◆ getAzimuthRange()
      
        
          | void osgSim::AzimRange::getAzimuthRange | ( | float & | minAzimuth, | 
        
          |  |  | float & | maxAzimuth, | 
        
          |  |  | float & | fadeAngle | 
        
          |  | ) |  | const | 
      
 
 
◆ setAzimuthRange()
      
        
          | void osgSim::AzimRange::setAzimuthRange | ( | float | minAzimuth, | 
        
          |  |  | float | maxAzimuth, | 
        
          |  |  | float | fadeAngle = 0.0f | 
        
          |  | ) |  |  | 
      
 
 
◆ _cosAngle
  
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          | float osgSim::AzimRange::_cosAngle |  | protected | 
 
 
◆ _cosAzim
  
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          | float osgSim::AzimRange::_cosAzim |  | protected | 
 
 
◆ _cosFadeAngle
  
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          | float osgSim::AzimRange::_cosFadeAngle |  | protected | 
 
 
◆ _sinAzim
  
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          | float osgSim::AzimRange::_sinAzim |  | protected | 
 
 
The documentation for this class was generated from the following file: