|
|
| UnsavedDialog (UnsavedDialog &&)=delete |
| |
|
| UnsavedDialog (const UnsavedDialog &)=delete |
| |
|
UnsavedDialog & | operator= (UnsavedDialog &&)=delete |
| |
|
UnsavedDialog & | operator= (const UnsavedDialog &)=delete |
| |
| | UnsavedDialog (shared_ptr< Rose > parent) |
| | Construct a PopupWindow which covers the entire screen. More...
|
| |
| | UnsavedDialog (shared_ptr< Rose > parent, const Position &position) |
| | Construct a Window of specified position. More...
|
| |
| | UnsavedDialog (shared_ptr< Rose > parent, const Position &pos, const Size &size) |
| | Construct a Window of specified position and size. More...
|
| |
|
void | initializeComposite () override |
| | See Widget::initializeComposite()
|
| |
|
| Dialog (const PopupWindow &)=delete |
| |
|
| Dialog (PopupWindow &&)=delete |
| |
|
| Dialog (const Position< int > &position) |
| |
|
std::string_view | nodeId () const noexcept override |
| |
| void | addedToContainer () override |
| | Called when a Node is added to a Container. More...
|
| |
|
template<class WidgetClass > |
| void | addWidget (std::shared_ptr< WidgetClass > widget) |
| |
|
| Dialog (Dialog &&)=delete |
| |
|
| Dialog (const Dialog &)=delete |
| |
|
Dialog & | operator= (Dialog &&)=delete |
| |
|
Dialog & | operator= (const Dialog &)=delete |
| |
| | Dialog (shared_ptr< Rose > parent) |
| | Construct a PopupWindow which covers the entire screen. More...
|
| |
| | Dialog (shared_ptr< Rose > parent, const Position &position) |
| | Construct a Window of specified position. More...
|
| |
| | Dialog (shared_ptr< Rose > parent, const Position &pos, const Size &size) |
| | Construct a Window of specified position and size. More...
|
| |
|
void | initializeComposite () override |
| | See Widget::initializeComposite()
|
| |
| void | createActionButton (const DialogActionButton &dialogActionButton) override |
| | Create a DialogActionButton. More...
|
| |
| void | setButtonSlot (shared_ptr< Slot< Button::SignalType >> &buttonSlot, bool dismissAll) override |
| | See Widget::setButtonSlot() More...
|
| |
|
std::string_view | nodeId () const noexcept override |
| |
|
bool | isModal () const |
| |
| void | add (const std::shared_ptr< Node > &node) override |
| | Add a Manager to the Window. More...
|
| |
|
void | draw (gm::Context &context, const Position< int > &containerPosition) override |
| | Draw the contents of the Window.
|
| |
|
bool | baseTextureNeeded (const Position< int > &containerPosition) |
| |
| void | generateBaseTexture (gm::Context &context, const Position< int > &containerPosition) |
| | Create a Texture for the Window that can be drawn over by animations. More...
|
| |
| void | drawBaseTexture (gm::Context &context, const Position< int > &containerPosition) |
| | Draw the base texture for the window. More...
|
| |
|
Rectangle | layout (gm::Context &context, const Rectangle &screenRect) override |
| | Layout the contents of the Window.
|
| |
|
std::shared_ptr< Widget > | pointerWidget (const Position< int > &position) |
| | The the Widget which contains the Position.
|
| |
|
std::shared_ptr< Screen > | getScreen () |
| | Get the Screen which supports the Window.
|
| |
|
std::shared_ptr< Screen > | getScreen () const |
| | Get the Screen which support the const Window.
|
| |
| void | setScreenRectangle (const Position< int > &containerPosition) |
| | Compute the screen rectangle from the Container screen Position. More...
|
| |
| Rectangle | getScreenRectangle (const Position< int > &containerPosition) const |
| | Get the rectangle occupied by the Visual. More...
|
| |
|
Position< int > | drawPadding (const Position< int > &containerPosition) |
| | Pad the drawing location.
|
| |
|
Rectangle | layoutPadding (const Rectangle &screenRect) |
| | Pad the layout.
|
| |
|
void | setSize (const Size &size) |
| | Set preferred Size.
|
| |
|
Size | getSize () const |
| | Get the preferred size.
|
| |
|
void | setPosition (const Position< int > &position) |
| | Set preferred Position.
|
| |
|
Position< int > | getPosition () const |
| | Get the preferred Position.
|
| |
|
void | setPadding (const Padding &padding) |
| | Set Padding.
|
| |
|
void | setScreenRectangle (const Rectangle &screenRect) |
| | Set Screen Rectangle.
|
| |
|
constexpr bool | isVisible () const noexcept |
| | Check visibility.
|
| |
|
void | setVisible (bool visible) noexcept |
| | Set visibility.
|
| |
|
void | setLayoutHint (const LayoutHint &hint) |
| | Add a LayoutHint.
|
| |
| std::optional< int > | getAttachmentHint (LayoutHint::Attachment attachment) |
| | Get an AttachmentHint value given a LayoutHint::Attachment. More...
|
| |
| std::optional< int > | getGridHint (LayoutHint::GridLayoutHint gridLayoutHint) |
| | Get a GridLayoutHint value given a LayoutHint::GridLayoutHint. More...
|
| |
|
template<size_t HintClass> |
| std::optional< const ValueMap > | getHintMap () const |
| |
|
SemanticGesture | supportedSemanticGestures () const |
| | Get supported SemanticGestures.
|
| |
|
void | remove (const std::shared_ptr< Node > &node) |
| |
| | Node (const std::shared_ptr< Container > &container) |
| | Create a node and add it to a Container. More...
|
| |
|
void | setId (const Id &nodeId) noexcept |
| | Set Id.
|
| |
|
std::string_view | getId () const |
| | Get Id.
|
| |
|
IdPath | getIdPath () const |
| | Get the Id Path.
|
| |
|
std::shared_ptr< Container > | container () |
| |
|
std::shared_ptr< Container > | container () const |
| |
|
template<typename C > |
| std::shared_ptr< C > | containerAs () |
| |
|
template<typename C > |
| std::shared_ptr< C > | containerAs () const |
| |
| std::shared_ptr< const Node > | getNode () const |
| | Get a const std::shared_ptr to this node. More...
|
| |
| std::shared_ptr< Node > | getNode () |
| | Get a std::shared_ptr to this node. More...
|
| |
| template<typename NodeType > |
| std::shared_ptr< const Node > | getNode () const |
| | Get a std::shared_ptr<const NodeType> to this node. More...
|
| |
| template<typename NodeType > |
| std::shared_ptr< NodeType > | getNode () |
| | Get a std::shared_ptr<NodeType> to this node. More...
|
| |
|
std::shared_ptr< Node > | remove () |
| |
|
|
using | ValueMap = std::map< int, int > |
| | The std::map type for each hint class.
|
| |
|
using | NodePtr = std::shared_ptr< Node > |
| |
| template<typename NodeType > |
| static std::shared_ptr< NodeType > | create () |
| | Create a Node with no arguments. More...
|
| |
| template<typename NodeType , typename ... Args> |
| static std::shared_ptr< NodeType > | create (Args ... args) |
| | Create a Node with arguments. More...
|
| |
| template<typename NodeType , typename ContainerType , typename ... Args> |
| static std::shared_ptr< NodeType > | add (ContainerType container, Args ... args) |
| | Create a Node with arguments and add to a Container. More...
|
| |
|
std::map< size_t, ValueMap > | mHintsMap {} |
| | The std::map of hint class to ValueMap.
|
| |
|
static constexpr std::string_view | id = "Dialog" |
| |
|
static constexpr std::string_view | id = "Window" |
| |
|
static constexpr std::string_view | id = "Container" |
| |
|
static constexpr std::string_view | id = "Node" |
| |
|
ImageId | mBadgeId {} |
| | The ImageId of the Dialog badge.
|
| |
|
std::shared_ptr< Row > | mMessageRow |
| | The area where the Dialog badge and message are held.
|
| |
|
std::shared_ptr< Row > | mButtonRow |
| | The area where the Dialog ActionButtons are held.
|
| |
|
bool | mModalWindow {} |
| |
|
gm::Texture | mBaseTexture {} |
| | The base texture which animations draw over.
|
| |
|
SemanticGesture | mSemanticGesture {} |
| |
|
Position< int > | mPos {} |
| | Position relative to the container, arrived at by layout.
|
| |
|
Size | mSize {} |
| | The size on screen, arrived at by layout.
|
| |
|
Position< int > | mPreferredPos {} |
| | The preferred position.
|
| |
|
Size | mPreferredSize {} |
| | The preferred size.
|
| |
|
Rectangle | mScreenRect {} |
| | The screen Rectangle computed at drawing time.
|
| |
|
Padding | mPadding {} |
| | Immediately around the Visual, used for separation and alignment.
|
| |
|
State | mState {} |
| | The object state Id string.
|
| |
|
bool | mVisible {true} |
| | If true the object is visible.
|
| |
| std::weak_ptr< Container > | mContainer {} |
| | The Container that holds the Node. More...
|
| |
|
Id | mId {} |
| |
A Dialog specialized to guard the exit path.