opensurgsim
Font.h
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_GRAPHICS_FONT_H
17 #define SURGSIM_GRAPHICS_FONT_H
18 
19 #include "SurgSim/Framework/Asset.h"
20 
21 namespace SurgSim
22 {
23 namespace Graphics
24 {
28 {
29 
30 };
31 
32 }
33 }
34 
35 #endif
Abstract base class for the Font Asset, fonts are typefaces that can be used to render text on screen...
Definition: Font.h:27
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
This class is used to facilitate file loading.
Definition: Asset.h:39