opensurgsim
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A simple listener to display the simple scene composed of a square and tool for the example application. More...
#include <MovingSquareGlutWindow.h>
Public Member Functions | |
MovingSquareGlutWindow (const std::string &toolDeviceName, const std::string &squareDeviceName) | |
Constructor. | |
~MovingSquareGlutWindow () | |
Destructor. | |
void | initializeInput (const std::string &device, const SurgSim::DataStructures::DataGroup &inputData) override |
Set the initial input data group. More... | |
void | handleInput (const std::string &device, const SurgSim::DataStructures::DataGroup &inputData) override |
Notifies the consumer that the application input coming from the device has been updated. More... | |
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virtual | ~InputConsumerInterface () |
Virtual destructor (empty). | |
A simple listener to display the simple scene composed of a square and tool for the example application.
Includes support for the square being moved by a second tool.
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overridevirtual |
Notifies the consumer that the application input coming from the device has been updated.
Typical input data contents (but note that individual devices may do things differently):
type | name | |
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pose | "pose" | Device pose (units are meters). |
bool | "button1" | State of the first device button. |
bool | "button2" | State of the second device button (and so on). |
Other possible contents includes:
type | name | |
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bool | "isHomed" | Device homing status. |
bool | "isHomedX" | Individual homing status for the X axis (and so on). |
bool | "isHeld" | Safety sensor etc. status. |
string | "model" | Device model description. |
string | "serial" | Serial number string. |
(any) | "debug:*" | Various debugging information |
device | The name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once). |
inputData | The application input state coming from the device. |
Implements SurgSim::Input::InputConsumerInterface.
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overridevirtual |
Set the initial input data group.
device | The name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once). |
inputData | The application input state coming from the device. |
Implements SurgSim::Input::InputConsumerInterface.