opensurgsim
SurgSim::Framework::BasicSceneElement Member List

This is the complete list of members for SurgSim::Framework::BasicSceneElement, including all inherited members.

addComponent(std::shared_ptr< Component > component)SurgSim::Framework::SceneElement
addToGroup(const std::string &group)SurgSim::Framework::SceneElement
BasicSceneElement(const std::string &name) (defined in SurgSim::Framework::BasicSceneElement)SurgSim::Framework::BasicSceneElementexplicit
decode(const YAML::Node &node)SurgSim::Framework::SceneElementvirtual
doInitialize() overrideSurgSim::Framework::BasicSceneElementprotectedvirtual
encode(bool standalone) constSurgSim::Framework::SceneElementvirtual
getClassName() constSurgSim::Framework::SceneElementvirtual
getComponent(const std::string &name) constSurgSim::Framework::SceneElement
getComponents() constSurgSim::Framework::SceneElement
getComponents() constSurgSim::Framework::SceneElement
getGroups() constSurgSim::Framework::SceneElement
getName() constSurgSim::Framework::SceneElement
getPose() constSurgSim::Framework::SceneElement
getPoseComponent()SurgSim::Framework::SceneElement
getRuntime()SurgSim::Framework::SceneElement
getScene()SurgSim::Framework::SceneElement
getSharedPtr()SurgSim::Framework::SceneElement
getValue(const std::string &component, const std::string &property) constSurgSim::Framework::SceneElement
getValue(const std::string &component, const std::string &property) constSurgSim::Framework::SceneElement
getValue(const std::string &component, const std::string &property, T *value) constSurgSim::Framework::SceneElement
inGroup(const std::string &name)SurgSim::Framework::SceneElement
initialize()SurgSim::Framework::SceneElement
isActive() constSurgSim::Framework::SceneElement
isInitialized() constSurgSim::Framework::SceneElement
removeComponent(std::shared_ptr< Component > component)SurgSim::Framework::SceneElement
removeComponent(const std::string &name)SurgSim::Framework::SceneElement
removeComponents()SurgSim::Framework::SceneElement
removeFromGroup(const std::string &group)SurgSim::Framework::SceneElement
SceneElement(const std::string &name)SurgSim::Framework::SceneElementexplicit
setActive(bool val)SurgSim::Framework::SceneElement
setGroups(const std::vector< std::string > &groups)SurgSim::Framework::SceneElement
setPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::SceneElement
setRuntime(std::weak_ptr< Runtime > runtime)SurgSim::Framework::SceneElement
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::SceneElement
setValue(const std::string &component, const std::string &property, const boost::any &value)SurgSim::Framework::SceneElement
SURGSIM_CLASSNAME(SurgSim::Framework::BasicSceneElement) (defined in SurgSim::Framework::BasicSceneElement)SurgSim::Framework::BasicSceneElement
~BasicSceneElement()SurgSim::Framework::BasicSceneElementvirtual
~SceneElement()SurgSim::Framework::SceneElementvirtual