opensurgsim
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Osg abstract render target, this hides the type of the actual osg texture and lets us use OsgRenderTarget without the template type. More...
#include <OsgRenderTarget.h>
Additional Inherited Members | |
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RenderTarget () | |
Constructor. | |
virtual void | getSize (int *width, int *height) const =0 |
Gets a size. More... | |
virtual int | getColorTargetCount () const =0 |
Returns the number of textures that this RenderTarget uses to draw into. More... | |
virtual std::shared_ptr< Texture > | getColorTarget (int index) const =0 |
Gets the indicated texture that is used as a target. More... | |
virtual bool | doesUseDepthTarget () const =0 |
Check wether this draws into a depth texture. More... | |
virtual std::shared_ptr< Texture > | getDepthTarget () const =0 |
Returns the texture that is used for the depth map drawing. More... | |
Osg abstract render target, this hides the type of the actual osg texture and lets us use OsgRenderTarget without the template type.