opensurgsim
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Encapsulates a calculation over a selection of objects, needs to be subclassed to be used. More...
#include <Computation.h>
Public Member Functions | |
Computation (bool doCopyState) | |
Constructor. More... | |
virtual | ~Computation () |
Destructor. | |
std::shared_ptr< PhysicsManagerState > | update (double dt, const std::shared_ptr< PhysicsManagerState > &state) |
Public Interface execute this objects computations, dt is the time from the last update call in seconds. More... | |
void | setDoCopyState (bool val) |
Sets up whether the computation will copy the state of PhysicsManagerState before executing. More... | |
bool | isCopyingState () |
Query if this object is copying the PhysicsManagerState. More... | |
virtual std::string | getClassName () const =0 |
The class name for this class. More... | |
Framework::Timer & | getTimer () |
Provides access to the update timer. More... | |
Protected Member Functions | |
virtual std::shared_ptr< PhysicsManagerState > | doUpdate (const double &dt, const std::shared_ptr< PhysicsManagerState > &state)=0 |
Override this function to implement the computations specific behavior. | |
Encapsulates a calculation over a selection of objects, needs to be subclassed to be used.
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explicit |
Constructor.
doCopyState | Specify if the output state in Computation::Update() is a copy or not of the input state |
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pure virtual |
The class name for this class.
Framework::Timer & SurgSim::Physics::Computation::getTimer | ( | ) |
Provides access to the update timer.
bool SurgSim::Physics::Computation::isCopyingState | ( | ) |
Query if this object is copying the PhysicsManagerState.
void SurgSim::Physics::Computation::setDoCopyState | ( | bool | val | ) |
Sets up whether the computation will copy the state of PhysicsManagerState before executing.
val | Whether to create a copy of the PhysicsState before running the update fuction. |
std::shared_ptr< PhysicsManagerState > SurgSim::Physics::Computation::update | ( | double | dt, |
const std::shared_ptr< PhysicsManagerState > & | state | ||
) |
Public Interface execute this objects computations, dt is the time from the last update call in seconds.
dt | The time passed from the last update in seconds. |
state | The physics state. |