17 #include <ht_platform.h> 18 #include <ht_directx.h> 34 bool Initialize(ID3D12Device* device,
35 ID3D12DescriptorHeap* heap,
38 void Map(uint32_t subresource, uint64_t size);
39 void Fill(
void** data,
size_t size,
size_t cbSize, uint32_t currentFrame);
40 void Unmap(uint32_t subresource);
42 const D3D12_GPU_VIRTUAL_ADDRESS& GetGPUAddress();
46 D3D12_CONSTANT_BUFFER_VIEW_DESC m_view;
47 D3D12_GPU_VIRTUAL_ADDRESS m_gpuAddress;
48 ID3D12Resource* m_buffer;
Definition: ht_d3d12constantbuffer.h:27
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_color.h:19