17 #include <ht_platform.h> 18 #include <ht_directx.h> 19 #include <ht_material_base.h> 20 #include <ht_material_resource.h> 26 template<
typename VarType>
49 bool VBindTexture(std::string name,
TextureHandle texture)
override;
50 bool VUnbindTexture(std::string name,
TextureHandle texture)
override;
51 bool VUpdate()
override;
55 bool Initialize(Resource::MaterialHandle handle,
D3D12Device* device);
Definition: ht_d3d12material.h:27
Definition: ht_d3d12device.h:27
Definition: ht_material_base.h:51
Definition: ht_d3d12gpuresourcethread.h:33
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_color.h:19
Definition: ht_d3d12material.h:42