17 #include <ht_platform.h> 18 #include <ht_shader.h> 38 bool VInitFromFile(Core::File* file)
override;
40 void VOnLoaded()
override;
42 virtual void VCompile();
44 void LoadDirectlyFromFile(std::string path);
49 std::map<std::string, GLuint> m_uniformMap;
50 std::map<std::string, GLuint> m_textureMap;
52 void printShaderLog();
53 void compileGL(GLenum shaderType);
Definition: ht_glshader.h:30
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_color.h:19
Definition: ht_glmaterial.h:39