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| Material (Core::Guid ID) |
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bool | Initialize (const std::string &fileName) |
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const std::string & | GetPipelinePath () const |
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const std::vector< std::string > & | GetRenderPassPaths () const |
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std::vector< ShaderVariableBinding > | GetShaderVariables () const |
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std::vector< TexturePath > | GetTexturePaths () const |
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static Core::Handle< const Material > | GetHandle (const std::string &ID, Args &&...args) |
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static Core::Handle< const Material > | GetHandleFromFileName (const std::string &fileName) |
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| FileResource (Core::Guid ID) |
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The documentation for this class was generated from the following files: