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AudioSourcesReference.cs File Reference

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Classes

class  HoloToolkit.Unity.AudioSourcesReference
 The AudioSourcesReference class encapsulates a cache of references to audio source components on a given local audio emitter game object. Used primarily by UAudioManager, it improves performance by bypassing having to requery for list of attached components on each use. More...
 

Namespaces

namespace  HoloToolkit.Unity