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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.AudioSourcesReference |
| The AudioSourcesReference class encapsulates a cache of references to audio source components on a given local audio emitter game object. Used primarily by UAudioManager, it improves performance by bypassing having to requery for list of attached components on each use. More... | |
Namespaces | |
| namespace | HoloToolkit.Unity |