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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.UX.BoundingBoxHelper |
| The BoundingBoxHelper class contains functions for getting geometric info from the non-axis-aligned bounding box of a GameObject. These functions can be used to align another object to the center of a certain face or the center of an edge of a face... etc. The BoundingBoxHelper static function can be used for a one time calculation. The dynamic functions can be used to obtain boundingcube info on an object's Update loop. Operations are minimized in the dynamic use scenario. More... | |
Namespaces | |
| namespace | HoloToolkit.Unity.UX |