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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| struct | HoloToolkit.Unity.InputModule.Examples.Grabbables.ControllerReleaseData |
Namespaces | |
| namespace | HoloToolkit.Unity.InputModule.Examples.Grabbables |
| //Intended Usage// Attach a "grabbable_x" script (a script that inherits from this) to any object that is meant to be grabbed create more specific grab behavior by adding additional scripts/components to the game object, such as scalableObject, rotatableObject, throwableObject | |