AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ControllerReleaseData.cs
Go to the documentation of this file.
1
// Copyright (c) Microsoft Corporation. All rights reserved.
2
// Licensed under the MIT License. See LICENSE in the project root for license information.
3
4
using
UnityEngine
;
5
6
namespace
HoloToolkit
.Unity.InputModule.Examples.Grabbables
7
{
8
public
struct
ControllerReleaseData
9
{
10
public
Vector3
Velocity
;
11
public
Vector3
AngleVelocity
;
12
13
public
ControllerReleaseData
(Vector3 _vel, Vector3 _angVel)
14
{
15
Velocity = _vel;
16
AngleVelocity = _angVel;
17
}
18
}
19
}
HoloToolkit.Unity.InputModule.Examples.Grabbables.ControllerReleaseData.Velocity
Vector3 Velocity
Definition:
ControllerReleaseData.cs:10
HoloToolkit.Unity.InputModule.Examples.Grabbables.ControllerReleaseData.ControllerReleaseData
ControllerReleaseData(Vector3 _vel, Vector3 _angVel)
Definition:
ControllerReleaseData.cs:13
HoloToolkit.Unity.InputModule.Examples.Grabbables.ControllerReleaseData.AngleVelocity
Vector3 AngleVelocity
Definition:
ControllerReleaseData.cs:11
HoloToolkit
HoloToolkit.Unity.InputModule.Examples.Grabbables.ControllerReleaseData
Definition:
ControllerReleaseData.cs:8
UnityEngine
Assets
HoloToolkit-Examples
MotionControllers-GrabMechanics
Scripts
ControllerReleaseData.cs
Generated by
1.8.12