AR Design
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GrabbableTrackFollow.cs File Reference

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Classes

class  HoloToolkit.Unity.InputModule.Examples.Grabbables.GrabbableTrackFollow
 This type of grab makes the grabbed object track the position of the grabber The follow can be tight or loose depending on the lagAmount specified. More...
 

Namespaces

namespace  HoloToolkit.Unity.InputModule.Examples.Grabbables
 //Intended Usage// Attach a "grabbable_x" script (a script that inherits from this) to any object that is meant to be grabbed create more specific grab behavior by adding additional scripts/components to the game object, such as scalableObject, rotatableObject, throwableObject