6 namespace HoloToolkit.Unity.InputModule.Examples.Grabbables
16 public float lagAmount = 5;
17 public float rotationSpeed = 5;
23 rb = GetComponent<Rigidbody>();
28 base.AttachToGrabber(grabber);
29 rb.useGravity =
false;
34 base.DetachFromGrabber(grabber);
42 transform.position = Vector3.Lerp(transform.position, GrabberPrimary.GrabHandle.position, Time.time / (lagAmount * 1000));