AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
IBoundingBoxStateHandler.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
4 using UnityEngine.EventSystems;
5 
6 namespace HoloToolkit.Unity.InputModule
7 {
11  public interface IBoundingBoxStateHandler : IEventSystemHandler
12  {
13  void OnBoundingBoxRigActivated(BoundingBoxEventData eventData);
14 
15  void OnBoundingBoxRigDeactivated(BoundingBoxEventData eventData);
16  }
17 }
Describes activity of a bounding box rig events.
Interface to implement reacting to bounding box rig's activation or deactivation. ...