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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| interface | HoloToolkit.Examples.Prototyping.ICycle |
| An interface for components that cycle through an array of properties. A component can be built to cycle through colors, positions, textures and apply these values to the gameObject they are assigned to. More... | |
Namespaces | |
| namespace | HoloToolkit.Examples.Prototyping |