AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ICycle.cs File Reference

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Classes

interface  HoloToolkit.Examples.Prototyping.ICycle
 An interface for components that cycle through an array of properties. A component can be built to cycle through colors, positions, textures and apply these values to the gameObject they are assigned to. More...
 

Namespaces

namespace  HoloToolkit.Examples.Prototyping