AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
IHoldHandler.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
4 using UnityEngine.EventSystems;
5 
6 namespace HoloToolkit.Unity.InputModule
7 {
11  public interface IHoldHandler : IEventSystemHandler
12  {
13  void OnHoldStarted(HoldEventData eventData);
14  void OnHoldCompleted(HoldEventData eventData);
15  void OnHoldCanceled(HoldEventData eventData);
16  }
17 }
Interface to implement to react to hold gestures.
Definition: IHoldHandler.cs:11
Event dispatched when a hold gesture is detected.