AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
IInputHandler.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
4 using UnityEngine.EventSystems;
5 
6 namespace HoloToolkit.Unity.InputModule
7 {
11  public interface IInputHandler : IEventSystemHandler
12  {
13  void OnInputDown(InputEventData eventData);
14  void OnInputUp(InputEventData eventData);
15  }
16 }
Interface to implement to react to simple pointer-like input.
Describes an input event that has a source id and a press kind.