AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
IInputHandler.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using
UnityEngine
.EventSystems;
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namespace
HoloToolkit
.Unity.InputModule
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{
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public
interface
IInputHandler
: IEventSystemHandler
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{
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void
OnInputDown(
InputEventData
eventData);
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void
OnInputUp(
InputEventData
eventData);
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}
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}
HoloToolkit.Unity.InputModule.IInputHandler
Interface to implement to react to simple pointer-like input.
Definition:
IInputHandler.cs:11
HoloToolkit
HoloToolkit.Unity.InputModule.InputEventData
Describes an input event that has a source id and a press kind.
Definition:
InputEventData.cs:11
UnityEngine
Assets
HoloToolkit
Input
Scripts
InputHandlers
IInputHandler.cs
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