35 bool TryGetPointerPosition(uint sourceId, out Vector3 position);
44 bool TryGetGripPosition(uint sourceId, out Vector3 position);
53 bool TryGetPointerRotation(uint sourceId, out Quaternion rotation);
62 bool TryGetGripRotation(uint sourceId, out Quaternion rotation);
71 bool TryGetPointingRay(uint sourceId, out Ray pointingRay);
73 bool TryGetThumbstick(uint sourceId, out
bool isPressed, out Vector2 position);
74 bool TryGetTouchpad(uint sourceId, out
bool isPressed, out
bool isTouched, out Vector2 position);
75 bool TryGetSelect(uint sourceId, out
bool isPressed, out
double pressedValue);
76 bool TryGetGrasp(uint sourceId, out
bool isPressed);
77 bool TryGetMenu(uint sourceId, out
bool isPressed);