AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ISyncModelAccessor.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
5 
6 namespace HoloToolkit.Sharing
7 {
11  public interface ISyncModelAccessor
12  {
17  void SetSyncModel(SyncObject syncObject);
18  }
19 }
Interface that allows a components of a game object access the shared data model set by a SpawnManage...
The SyncObject class is a container object that can hold multiple SyncPrimitives. ...
Definition: SyncObject.cs:21