AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ISyncModelAccessor.cs
Go to the documentation of this file.
1
// Copyright (c) Microsoft Corporation. All rights reserved.
2
// Licensed under the MIT License. See LICENSE in the project root for license information.
3
4
using
HoloToolkit
.
Sharing
.
SyncModel
;
5
6
namespace
HoloToolkit
.Sharing
7
{
11
public
interface
ISyncModelAccessor
12
{
17
void
SetSyncModel(
SyncObject
syncObject);
18
}
19
}
HoloToolkit.Sharing.ISyncModelAccessor
Interface that allows a components of a game object access the shared data model set by a SpawnManage...
Definition:
ISyncModelAccessor.cs:11
HoloToolkit.Sharing.SyncModel
Definition:
SyncArray.cs:9
HoloToolkit.Sharing.SyncModel.SyncObject
The SyncObject class is a container object that can hold multiple SyncPrimitives. ...
Definition:
SyncObject.cs:21
HoloToolkit.Sharing
Definition:
SharingMenu.cs:9
HoloToolkit
Assets
HoloToolkit
Sharing
Scripts
Unity
ISyncModelAccessor.cs
Generated by
1.8.12