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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Namespaces | |
| namespace | Spawning |
| namespace | SyncModel |
| namespace | Tests |
| namespace | Utilities |
| namespace | VoiceChat |
Classes | |
| class | AnchorDownloadRequest |
| class | AudioManager |
| class | BoolElement |
| class | ClientConfig |
| class | DefaultSyncModelAccessor |
| Default implementation of a MonoBehaviour that allows other components of a game object access the shared data model as a raw SyncObject instance. More... | |
| class | DirectPairConnector |
| class | DirectPairReceiver |
| class | DiscoveredSystem |
| class | DiscoveryClient |
| class | DiscoveryClientAdapter |
| class | DiscoveryClientListener |
| class | DoubleElement |
| class | Element |
| class | FloatArrayElement |
| class | FloatArrayListener |
| class | FloatElement |
| class | IntArrayElement |
| class | IntArrayListener |
| class | IntElement |
| interface | ISyncModelAccessor |
| Interface that allows a components of a game object access the shared data model set by a SpawnManager. More... | |
| class | Listener |
| class | Log |
| class | LogManager |
| class | LogWriter |
| class | LongElement |
| class | NetworkConnection |
| class | NetworkConnectionAdapter |
| Allows users of NetworkConnection to register to receive event callbacks without having their classes inherit directly from NetworkConnectionListener More... | |
| class | NetworkConnectionListener |
| class | NetworkInMessage |
| class | NetworkOutMessage |
| class | ObjectElement |
| class | ObjectElementAdapter |
| Allows users of ObjectElements to register to receive event callbacks without having their classes inherit directly from ObjectElementListener More... | |
| class | ObjectElementListener |
| class | PairingAdapter |
| Allows users of the pairing API to register to receive pairing event callbacks without having their classes inherit directly from PairingListener More... | |
| class | PairingListener |
| class | PairingManager |
| class | PairMaker |
| class | Profile |
| class | ProfileManager |
| class | Receipt |
| class | Room |
| class | RoomManager |
| class | RoomManagerAdapter |
| Allows users of the RoomManager to register to receive event callbacks without having their classes inherit directly from RoomManagerListener More... | |
| class | RoomManagerListener |
| class | ServerSessionsTracker |
| The ServerSessionsTracker manages the list of sessions on the server and the users in these sessions. Instance is created by Sharing Stage when a connection is found. More... | |
| class | Session |
| class | SessionExtensions |
| Extensions methods for the Session class. More... | |
| class | SessionListener |
| class | SessionManager |
| class | SessionManagerAdapter |
| Allows users of the SessionManager to register to receive event callbacks without having their classes inherit directly from SessionManagerListener More... | |
| class | SessionManagerListener |
| class | SessionUsersTracker |
| Keeps track of the users in the current session. Instance is created by Sharing Stage when a connection is found. More... | |
| class | Settings |
| class | SharingClient |
| class | SharingClientPINVOKE |
| class | SharingManager |
| class | SharingMenu |
| class | SharingStage |
| The SharingStage is in charge of managing the core networking layer for the application. More... | |
| class | SharingStageEditor |
| class | SharingWorldAnchorManager |
| Wrapper around world anchor store to streamline some of the persistence API busy work. More... | |
| class | StringArrayElement |
| class | StringArrayListener |
| class | StringElement |
| class | SyncListener |
| class | SyncRoot |
| Root of the synchronization data model used by this application. More... | |
| class | SyncStateListener |
| C# wrapper for the Sharing SyncListener, making changes available through the Action class. More... | |
| class | TagImage |
| class | TransformSynchronizer |
| Synchronizer to update and broadcast a transform object through our data model. More... | |
| class | User |
| class | UserPresenceManager |
| class | UserPresenceManagerAdapter |
| Allows users of UserPresenceManager to register to receive event callbacks without having their classes inherit directly from UserPresenceManagerListener More... | |
| class | UserPresenceManagerListener |
| class | VisualPairConnector |
| class | VisualPairReceiver |
| class | XString |
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| Enumerator | |
|---|---|
| Primary | |
| Secondary | |
| Unspecified | |
Definition at line 13 of file ClientRole.cs.
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| Enumerator | |
|---|---|
| UnknownType | |
| BoolType | |
| Int32Type | |
| Int64Type | |
| FloatType | |
| DoubleType | |
| StringType | |
| ObjectType | |
| Int32ArrayType | |
| FloatArrayType | |
| StringArrayType | |
| ElementTypeCount | |
Definition at line 13 of file ElementType.cs.
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| Enumerator | |
|---|---|
| Info | |
| Warning | |
| Error | |
Definition at line 13 of file LogSeverity.cs.
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| Enumerator | |
|---|---|
| DISCONNECTED | |
| JOINING | |
| JOINED | |
Definition at line 13 of file MachineSessionState.cs.
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| Enumerator | |
|---|---|
| Default | |
| Mouse | |
| Avatar | |
| Audio | |
| ProfileChannel | |
| RoomAnchorChannel | |
| UserMessageChannelStart | |
| MessageChannelMax | |
Definition at line 13 of file MessageChannel.cs.
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Definition at line 13 of file MessageID.cs.
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| Enumerator | |
|---|---|
| Immediate | |
| High | |
| Medium | |
| Low | |
Definition at line 13 of file MessagePriority.cs.
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| Enumerator | |
|---|---|
| Unreliable | |
| UnreliableSequenced | |
| Reliable | |
| ReliableOrdered | |
| ReliableSequenced | |
Definition at line 13 of file MessageReliability.cs.
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| Enumerator | |
|---|---|
| Ok | |
| CanceledByUser | |
| FailedToOpenIncomingConnection | |
| FailedToOpenOutgoingConnection | |
| PairingAlreadyInProgress | |
| ConnectionFailed | |
| NoAddressToConnectTo | |
Definition at line 13 of file PairingResult.cs.
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| Enumerator | |
|---|---|
| PERSISTENT | |
| ADHOC | |
Definition at line 13 of file SessionType.cs.
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| Enumerator | |
|---|---|
| SessionDiscoveryServerRole | |
| SessionServerRole | |
| PrimaryClientRole | |
| SecondaryClientRole | |
Definition at line 13 of file SystemRole.cs.