AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ObjectButton.cs File Reference

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Classes

class  HoloToolkit.Unity.Buttons.ObjectButton
 Prefab button has a set of prefabs of linked objects created or linked to the different states. Simply reference the prefab object or the instanced game object to the state and it will be toggled active or inactive based on the current state. More...
 
class  HoloToolkit.Unity.Buttons.ObjectButton.ObjectButtonDatum
 Object Button State Data Set More...
 

Namespaces

namespace  HoloToolkit.Unity.Buttons