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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.InputModule.ObjectCursor |
| The object cursor can switch between different game objects based on its state. It simply links the game object to set to active with its associated cursor state. More... | |
| struct | HoloToolkit.Unity.InputModule.ObjectCursor.ObjectCursorDatum |
Namespaces | |
| namespace | HoloToolkit.Unity.InputModule |