AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ObjectCursor.cs File Reference

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Classes

class  HoloToolkit.Unity.InputModule.ObjectCursor
 The object cursor can switch between different game objects based on its state. It simply links the game object to set to active with its associated cursor state. More...
 
struct  HoloToolkit.Unity.InputModule.ObjectCursor.ObjectCursorDatum
 

Namespaces

namespace  HoloToolkit.Unity.InputModule