36 if(ParentTransform == null)
38 ParentTransform = transform;
50 base.OnCursorStateChange(state);
55 for(
int i = 0; i < ParentTransform.childCount; i++)
57 ParentTransform.GetChild(i).gameObject.SetActive(
false);
61 for (
int i = 0; i < CursorStateData.Length; i++)
63 if (CursorStateData[i].CursorState == state)