16 public uint SourceId {
get;
set; }
25 button = InputButton.Left;
30 eligibleForClick =
false;
31 pointerCurrentRaycast =
default(RaycastResult);
36 pointerPressRaycast =
default(RaycastResult);
37 position = Vector2.zero;
38 pressPosition = Vector2.zero;
39 rawPointerPress = null;
40 scrollDelta = Vector2.zero;
41 selectedObject = null;
42 useDragThreshold =
false;