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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.SceneSettingsWindow |
| Renders the UI and handles update logic for MixedRealityToolkit/Configure/Apply Mixed Reality Scene Settings. More... | |
Namespaces | |
| namespace | HoloToolkit.Unity |
Typedefs | |
| using | Cursor = HoloToolkit.Unity.InputModule.Cursor |
Definition at line 11 of file SceneSettingsWindow.cs.