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AR Design
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Renders the UI and handles update logic for HoloToolkit/Configure/Apply Mixed Reality Project Settings. More...
Protected Member Functions | |
| override void | ApplySettings () |
| Called when settings should be applied. More... | |
| override void | LoadSettings () |
| Called when settings should be loaded. More... | |
| override void | OnGuiChanged () |
| Called when a toggle has been flipped and a change has been detected. More... | |
| override void | LoadStrings () |
| Called when string names and descriptions should be loaded. More... | |
| override void | OnEnable () |
Protected Member Functions inherited from HoloToolkit.Unity.AutoConfigureWindow< ProjectSettingsWindow.ProjectSetting > | |
| virtual void | Awake () |
| Called when the window is created. More... | |
| virtual void | OnGUI () |
| Renders the GUI More... | |
Additional Inherited Members | |
Properties inherited from HoloToolkit.Unity.AutoConfigureWindow< ProjectSettingsWindow.ProjectSetting > | |
| Dictionary< TSetting, string > | Descriptions [get, set] |
| Gets the descriptions of the settings. More... | |
| Dictionary< TSetting, string > | Names [get, set] |
| Gets the names of the settings. More... | |
| Dictionary< TSetting, bool > | Values [get, set] |
| Gets the values of the settings. More... | |
Renders the UI and handles update logic for HoloToolkit/Configure/Apply Mixed Reality Project Settings.
Definition at line 17 of file ProjectSettingsWindow.cs.
| Enumerator | |
|---|---|
| BuildWsaUwp | |
| WsaEnableXR | |
| WsaUwpBuildToD3D | |
| TargetOccludedDevices | |
| SharingServices | |
| UseInputManagerAxes | |
| DotNetScriptingBackend | |
| SetDefaultSpatialMappingLayer | |
Definition at line 70 of file ProjectSettingsWindow.cs.
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protectedvirtual |
Called when settings should be applied.
Implements HoloToolkit.Unity.AutoConfigureWindow< ProjectSettingsWindow.ProjectSetting >.
Definition at line 118 of file ProjectSettingsWindow.cs.
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protectedvirtual |
Called when settings should be loaded.
Implements HoloToolkit.Unity.AutoConfigureWindow< ProjectSettingsWindow.ProjectSetting >.
Definition at line 144 of file ProjectSettingsWindow.cs.
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protectedvirtual |
Called when string names and descriptions should be loaded.
Implements HoloToolkit.Unity.AutoConfigureWindow< ProjectSettingsWindow.ProjectSetting >.
Definition at line 382 of file ProjectSettingsWindow.cs.
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protectedvirtual |
Reimplemented from HoloToolkit.Unity.AutoConfigureWindow< ProjectSettingsWindow.ProjectSetting >.
Definition at line 444 of file ProjectSettingsWindow.cs.
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protectedvirtual |
Called when a toggle has been flipped and a change has been detected.
Implements HoloToolkit.Unity.AutoConfigureWindow< ProjectSettingsWindow.ProjectSetting >.
Definition at line 378 of file ProjectSettingsWindow.cs.