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HoloToolkit.Unity.AutoConfigureWindow< TSetting > Class Template Referenceabstract

Base class for auto configuration build windows. More...

Inheritance diagram for HoloToolkit.Unity.AutoConfigureWindow< TSetting >:

Protected Member Functions

abstract void ApplySettings ()
 Called when settings should be applied. More...
 
abstract void LoadSettings ()
 Called when settings should be loaded. More...
 
abstract void LoadStrings ()
 Called when string names and descriptions should be loaded. More...
 
abstract void OnGuiChanged ()
 Called when a toggle has been flipped and a change has been detected. More...
 
virtual void Awake ()
 Called when the window is created. More...
 
virtual void OnEnable ()
 
virtual void OnGUI ()
 Renders the GUI More...
 

Properties

Dictionary< TSetting, string > Descriptions [get, set]
 Gets the descriptions of the settings. More...
 
Dictionary< TSetting, string > Names [get, set]
 Gets the names of the settings. More...
 
Dictionary< TSetting, bool > Values [get, set]
 Gets the values of the settings. More...
 

Detailed Description

Base class for auto configuration build windows.

Definition at line 14 of file AutoConfigureWindow.cs.

Member Function Documentation

§ ApplySettings()

abstract void HoloToolkit.Unity.AutoConfigureWindow< TSetting >.ApplySettings ( )
protectedpure virtual

§ Awake()

virtual void HoloToolkit.Unity.AutoConfigureWindow< TSetting >.Awake ( )
protectedvirtual

Called when the window is created.

Definition at line 110 of file AutoConfigureWindow.cs.

§ LoadSettings()

abstract void HoloToolkit.Unity.AutoConfigureWindow< TSetting >.LoadSettings ( )
protectedpure virtual

§ LoadStrings()

abstract void HoloToolkit.Unity.AutoConfigureWindow< TSetting >.LoadStrings ( )
protectedpure virtual

Called when string names and descriptions should be loaded.

Implemented in HoloToolkit.Unity.ProjectSettingsWindow, HoloToolkit.Unity.SceneSettingsWindow, and HoloToolkit.Unity.CapabilitySettingsWindow.

§ OnEnable()

§ OnGUI()

virtual void HoloToolkit.Unity.AutoConfigureWindow< TSetting >.OnGUI ( )
protectedvirtual

Renders the GUI

Definition at line 128 of file AutoConfigureWindow.cs.

§ OnGuiChanged()

abstract void HoloToolkit.Unity.AutoConfigureWindow< TSetting >.OnGuiChanged ( )
protectedpure virtual

Called when a toggle has been flipped and a change has been detected.

Implemented in HoloToolkit.Unity.ProjectSettingsWindow, HoloToolkit.Unity.SceneSettingsWindow, and HoloToolkit.Unity.CapabilitySettingsWindow.

Property Documentation

§ Descriptions

Dictionary<TSetting, string> HoloToolkit.Unity.AutoConfigureWindow< TSetting >.Descriptions
getsetprotected

Gets the descriptions of the settings.

Definition at line 182 of file AutoConfigureWindow.cs.

§ Names

Dictionary<TSetting, string> HoloToolkit.Unity.AutoConfigureWindow< TSetting >.Names
getsetprotected

Gets the names of the settings.

Definition at line 198 of file AutoConfigureWindow.cs.

§ Values

Dictionary<TSetting, bool> HoloToolkit.Unity.AutoConfigureWindow< TSetting >.Values
getsetprotected

Gets the values of the settings.

Definition at line 214 of file AutoConfigureWindow.cs.


The documentation for this class was generated from the following file: