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AR Design
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Base class for auto configuration build windows. More...
Protected Member Functions | |
| abstract void | ApplySettings () |
| Called when settings should be applied. More... | |
| abstract void | LoadSettings () |
| Called when settings should be loaded. More... | |
| abstract void | LoadStrings () |
| Called when string names and descriptions should be loaded. More... | |
| abstract void | OnGuiChanged () |
| Called when a toggle has been flipped and a change has been detected. More... | |
| virtual void | Awake () |
| Called when the window is created. More... | |
| virtual void | OnEnable () |
| virtual void | OnGUI () |
| Renders the GUI More... | |
Properties | |
| Dictionary< TSetting, string > | Descriptions [get, set] |
| Gets the descriptions of the settings. More... | |
| Dictionary< TSetting, string > | Names [get, set] |
| Gets the names of the settings. More... | |
| Dictionary< TSetting, bool > | Values [get, set] |
| Gets the values of the settings. More... | |
Base class for auto configuration build windows.
Definition at line 14 of file AutoConfigureWindow.cs.
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protectedpure virtual |
Called when settings should be applied.
Implemented in HoloToolkit.Unity.ProjectSettingsWindow, HoloToolkit.Unity.CapabilitySettingsWindow, and HoloToolkit.Unity.SceneSettingsWindow.
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protectedvirtual |
Called when the window is created.
Definition at line 110 of file AutoConfigureWindow.cs.
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protectedpure virtual |
Called when settings should be loaded.
Implemented in HoloToolkit.Unity.SceneSettingsWindow, HoloToolkit.Unity.ProjectSettingsWindow, and HoloToolkit.Unity.CapabilitySettingsWindow.
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protectedpure virtual |
Called when string names and descriptions should be loaded.
Implemented in HoloToolkit.Unity.ProjectSettingsWindow, HoloToolkit.Unity.SceneSettingsWindow, and HoloToolkit.Unity.CapabilitySettingsWindow.
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protectedvirtual |
Reimplemented in HoloToolkit.Unity.ProjectSettingsWindow, HoloToolkit.Unity.SceneSettingsWindow, and HoloToolkit.Unity.CapabilitySettingsWindow.
Definition at line 119 of file AutoConfigureWindow.cs.
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protectedvirtual |
Renders the GUI
Definition at line 128 of file AutoConfigureWindow.cs.
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protectedpure virtual |
Called when a toggle has been flipped and a change has been detected.
Implemented in HoloToolkit.Unity.ProjectSettingsWindow, HoloToolkit.Unity.SceneSettingsWindow, and HoloToolkit.Unity.CapabilitySettingsWindow.
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getsetprotected |
Gets the descriptions of the settings.
Definition at line 182 of file AutoConfigureWindow.cs.
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getsetprotected |
Gets the names of the settings.
Definition at line 198 of file AutoConfigureWindow.cs.
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getsetprotected |
Gets the values of the settings.
Definition at line 214 of file AutoConfigureWindow.cs.