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WidgetReceiver Class Reference
Inheritance diagram for WidgetReceiver:
HoloToolkit.Unity.Receivers.InteractionReceiver HoloToolkit.Unity.InputModule.IInputHandler HoloToolkit.Unity.InputModule.IHoldHandler HoloToolkit.Unity.InputModule.IInputClickHandler HoloToolkit.Unity.InputModule.IManipulationHandler

Protected Member Functions

override void InputDown (GameObject obj, InputEventData eventData)
 
- Protected Member Functions inherited from HoloToolkit.Unity.Receivers.InteractionReceiver
bool Isinteractable (GameObject interactable)
 Is the game object interactable in our list of interactables More...
 
virtual void FocusEnter (GameObject obj, PointerSpecificEventData eventData)
 
virtual void FocusExit (GameObject obj, PointerSpecificEventData eventData)
 
virtual void InputUp (GameObject obj, InputEventData eventData)
 
virtual void InputClicked (GameObject obj, InputClickedEventData eventData)
 
virtual void HoldStarted (GameObject obj, HoldEventData eventData)
 
virtual void HoldCompleted (GameObject obj, HoldEventData eventData)
 
virtual void HoldCanceled (GameObject obj, HoldEventData eventData)
 
virtual void ManipulationStarted (GameObject obj, ManipulationEventData eventData)
 
virtual void ManipulationUpdated (GameObject obj, ManipulationEventData eventData)
 
virtual void ManipulationCompleted (GameObject obj, ManipulationEventData eventData)
 
virtual void ManipulationCanceled (GameObject obj, ManipulationEventData eventData)
 
virtual void NavigationStarted (GameObject obj, NavigationEventData eventData)
 
virtual void NavigationUpdated (GameObject obj, NavigationEventData eventData)
 
virtual void NavigationCompleted (GameObject obj, NavigationEventData eventData)
 
virtual void NavigationCanceled (GameObject obj, NavigationEventData eventData)
 

Additional Inherited Members

- Public Member Functions inherited from HoloToolkit.Unity.Receivers.InteractionReceiver
virtual void OnEnable ()
 On start subscribe to all interaction events on elements in the interactables list. More...
 
virtual void OnDisable ()
 On disable remove all linked interactables from the delegate functions More...
 
virtual void Registerinteractable (GameObject interactable)
 Register an interactable with this receiver. More...
 
virtual void Removeinteractable (GameObject interactable)
 Function to remove an interactable from the linked list. More...
 
virtual void Clearinteractables ()
 Clear the interactables list and unregister them More...
 
void OnInputDown (InputEventData eventData)
 
void OnInputUp (InputEventData eventData)
 
void OnInputClicked (InputClickedEventData eventData)
 
void OnHoldStarted (HoldEventData eventData)
 
void OnHoldCompleted (HoldEventData eventData)
 
void OnHoldCanceled (HoldEventData eventData)
 
void OnManipulationStarted (ManipulationEventData eventData)
 
void OnManipulationUpdated (ManipulationEventData eventData)
 
void OnManipulationCompleted (ManipulationEventData eventData)
 
void OnManipulationCanceled (ManipulationEventData eventData)
 
void OnNavigationStarted (NavigationEventData eventData)
 
void OnNavigationUpdated (NavigationEventData eventData)
 
void OnNavigationCompleted (NavigationEventData eventData)
 
void OnNavigationCanceled (NavigationEventData eventData)
 
- Public Attributes inherited from HoloToolkit.Unity.Receivers.InteractionReceiver
List< GameObject > interactables = new List<GameObject>()
 List of linked interactable objects to receive events for More...
 
List< GameObject > Targets = new List<GameObject>()
 List of linked targets that the receiver affects More...
 
- Protected Attributes inherited from HoloToolkit.Unity.Receivers.InteractionReceiver
IPointingSource _selectingFocuser
 Protected focuser for the current selecting focuser More...
 
- Properties inherited from HoloToolkit.Unity.Receivers.InteractionReceiver
bool LockFocus [get, set]
 Flag for locking focus while selected More...
 

Detailed Description

Definition at line 9 of file WidgetReceiver.cs.

Member Function Documentation

§ InputDown()

override void WidgetReceiver.InputDown ( GameObject  obj,
InputEventData  eventData 
)
protectedvirtual

Reimplemented from HoloToolkit.Unity.Receivers.InteractionReceiver.

Definition at line 38 of file WidgetReceiver.cs.


The documentation for this class was generated from the following file: