kodi
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Public Member Functions | |
CGUIEPGGridContainer (int parentID, int controlID, float posX, float posY, float width, float height, ORIENTATION orientation, int scrollTime, int preloadItems, int minutesPerPage, int rulerUnit, const CTextureInfo &progressIndicatorTexture) | |
CGUIEPGGridContainer (const CGUIEPGGridContainer &other) | |
CGUIEPGGridContainer * | Clone () const override |
bool | HasData () const |
Check whether the control currently holds data. More... | |
void | AllocResources () override |
void | FreeResources (bool immediately) override |
bool | OnAction (const CAction &action) override |
void | OnDown () override |
void | OnUp () override |
void | OnLeft () override |
void | OnRight () override |
bool | OnMouseOver (const CPoint &point) override |
Called when the mouse is over the control. Default implementation selects the control. More... | |
bool | OnMessage (CGUIMessage &message) override |
void | SetFocus (bool focus) override |
std::string | GetDescription () const override |
EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
Perform a mouse action. More... | |
void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | Render () override |
std::shared_ptr< CGUIListItem > | GetListItem (int offset, unsigned int flag=0) const override |
std::string | GetLabel (int info) const override |
std::shared_ptr< CFileItem > | GetSelectedGridItem (int offset=0) const |
std::shared_ptr< CPVRChannelGroupMember > | GetSelectedChannelGroupMember () const |
CDateTime | GetSelectedDate () const |
void | LoadLayout (TiXmlElement *layout) |
void | SetPageControl (int id) |
void | SetRenderOffset (const CPoint &offset) |
Set the offset of the first item in the container from the container's position Useful for lists/panels where the focused item may be larger than the non-focused items and thus normally cut off from the clipping window defined by the container's position + size. More... | |
void | JumpToNow () |
void | JumpToDate (const CDateTime &date) |
void | GoToBegin () |
void | GoToEnd () |
void | GoToNow () |
void | GoToDate (const CDateTime &date) |
void | GoToFirstChannel () |
void | GoToLastChannel () |
void | GoToTop () |
void | GoToBottom () |
void | GoToMostLeft () |
void | GoToMostRight () |
void | SetTimelineItems (const std::unique_ptr< CFileItemList > &items, const CDateTime &gridStart, const CDateTime &gridEnd) |
std::unique_ptr< CFileItemList > | GetCurrentTimeLineItems () const |
bool | SetChannel (const std::shared_ptr< CPVRChannel > &channel) |
Set the control's selection to the given channel and set the control's view port to show the channel. More... | |
bool | SetChannel (const std::string &channel) |
Set the control's selection to the given channel and set the control's view port to show the channel. More... | |
bool | SetChannel (const CPVRChannelNumber &channelNumber) |
Set the control's selection to the given channel and set the control's view port to show the channel. More... | |
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IGUIContainer (int parentID, int controlID, float posX, float posY, float width, float height) | |
bool | IsContainer () const override |
VIEW_TYPE | GetType () const |
const std::string & | GetLabel () const |
void | SetType (VIEW_TYPE type, const std::string &label) |
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CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControl (const CGUIControl &) | |
virtual void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) |
virtual void | DoRender () |
virtual void | RenderEx () |
bool | HasProcessed () const |
Returns whether or not we have processed. | |
virtual bool | OnBack () |
virtual bool | OnInfo () |
virtual void | OnNextControl () |
virtual void | OnPrevControl () |
virtual void | OnFocus () |
virtual void | OnUnFocus () |
virtual EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) |
React to a mouse event. More... | |
virtual void | UnfocusFromPoint (const CPoint &point) |
Unfocus the control if the given point on screen is not within it's boundary. More... | |
virtual bool | HitTest (const CPoint &point) const |
Used to test whether the point is inside a control. More... | |
virtual int | GetID (void) const |
virtual void | SetID (int id) |
int | GetParentID () const |
virtual bool | HasFocus () const |
virtual void | DynamicResourceAlloc (bool bOnOff) |
virtual bool | IsDynamicallyAllocated () |
virtual bool | CanFocus () const |
virtual bool | IsVisible () const |
bool | IsVisibleFromSkin () const |
virtual bool | IsDisabled () const |
virtual void | SetPosition (float posX, float posY) |
virtual void | SetHitRect (const CRect &rect, const UTILS::COLOR::Color &color) |
virtual void | SetCamera (const CPoint &camera) |
virtual void | SetStereoFactor (const float &factor) |
bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
CPoint | GetRenderPosition () const |
virtual float | GetXPosition () const |
virtual float | GetYPosition () const |
virtual float | GetWidth () const |
virtual float | GetHeight () const |
void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
bool | IsControlDirty () const |
const CRect & | GetRenderRegion () const |
return the render region in screen coordinates of this control | |
virtual CRect | CalcRenderRegion () const |
calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion | |
void | SetActions (const ActionMap &actions) |
void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action. More... | |
CGUIAction | GetAction (int actionID) const |
Get an action the control can be perform. More... | |
bool | Navigate (int direction) const |
Start navigating in given direction. | |
virtual void | SetWidth (float width) |
virtual void | SetHeight (float height) |
virtual void | SetVisible (bool bVisible, bool setVisState=false) |
void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
bool | HasVisibleCondition () const |
void | SetEnableCondition (const std::string &expression) |
virtual void | UpdateVisibility (const CGUIListItem *item) |
virtual void | SetInitialVisibility () |
virtual void | SetEnabled (bool bEnable) |
virtual void | SetInvalid () |
virtual void | SetPulseOnSelect (bool pulse) |
virtual std::string | GetDescriptionByIndex (int index) const |
void | SetAnimations (const std::vector< CAnimation > &animations) |
const std::vector< CAnimation > & | GetAnimations () const |
virtual void | QueueAnimation (ANIMATION_TYPE anim) |
virtual bool | IsAnimating (ANIMATION_TYPE anim) |
virtual bool | HasAnimation (ANIMATION_TYPE anim) |
CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
virtual void | ResetAnimation (ANIMATION_TYPE type) |
virtual void | ResetAnimations () |
virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
virtual void | SetPushUpdates (bool pushUpdates) |
virtual bool | IsGroup () const |
virtual bool | GetCondition (int condition, int data) const |
void | SetParentControl (CGUIControl *control) |
CGUIControl * | GetParentControl (void) const |
virtual void | SaveStates (std::vector< CControlState > &states) |
virtual CGUIControl * | GetControl (int id, std::vector< CGUIControl *> *idCollector=nullptr) |
void | SetControlStats (GUICONTROLSTATS *controlStats) |
virtual void | UpdateControlStats () |
GUICONTROLTYPES | GetControlType () const |
bool | IsControlRenderable () |
Test whether the control is "drawable" (not a group or similar) More... | |
Additional Inherited Members | |
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enum | GUICONTROLTYPES { GUICONTROL_UNKNOWN, GUICONTAINER_EPGGRID, GUICONTAINER_FIXEDLIST, GUICONTAINER_LIST, GUICONTAINER_PANEL, GUICONTAINER_WRAPLIST, GUICONTROL_BORDEREDIMAGE, GUICONTROL_BUTTON, GUICONTROL_COLORBUTTON, GUICONTROL_EDIT, GUICONTROL_FADELABEL, GUICONTROL_GAME, GUICONTROL_GAMECONTROLLER, GUICONTROL_GAMECONTROLLERLIST, GUICONTROL_GROUP, GUICONTROL_GROUPLIST, GUICONTROL_IMAGE, GUICONTROL_LABEL, GUICONTROL_LISTGROUP, GUICONTROL_LISTLABEL, GUICONTROL_MOVER, GUICONTROL_MULTI_IMAGE, GUICONTROL_PROGRESS, GUICONTROL_RADIO, GUICONTROL_RANGES, GUICONTROL_RENDERADDON, GUICONTROL_RESIZE, GUICONTROL_RSS, GUICONTROL_SCROLLBAR, GUICONTROL_SETTINGS_SLIDER, GUICONTROL_SLIDER, GUICONTROL_SPIN, GUICONTROL_SPINEX, GUICONTROL_TEXTBOX, GUICONTROL_TOGGLEBUTTON, GUICONTROL_VIDEO, GUICONTROL_VISUALISATION } |
enum | GUIVISIBLE { HIDDEN = 0, DELAYED, VISIBLE } |
enum | GUISCROLLVALUE { FOCUS = 0, NEVER, ALWAYS } |
typedef std::map< int, CGUIAction > | ActionMap |
Set actions to perform on navigation. More... | |
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virtual CPoint | GetPosition () const |
Return the coordinates of the top left of the control, in the control's parent coordinates. More... | |
virtual bool | CanFocusFromPoint (const CPoint &point) const |
Test whether we can focus a control from a point on screen. More... | |
virtual bool | UpdateColors (const CGUIListItem *item) |
virtual bool | Animate (unsigned int currentTime) |
virtual bool | CheckAnimation (ANIMATION_TYPE animType) |
void | UpdateStates (ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) |
bool | SendWindowMessage (CGUIMessage &message) const |
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VIEW_TYPE | m_type = VIEW_TYPE_NONE |
std::string | m_label |
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ActionMap | m_actions |
float | m_posX |
float | m_posY |
float | m_height |
float | m_width |
CRect | m_hitRect |
UTILS::COLOR::Color | m_hitColor = 0xffffffff |
KODI::GUILIB::GUIINFO::CGUIInfoColor | m_diffuseColor |
int | m_controlID |
int | m_parentID |
bool | m_bHasFocus |
bool | m_bInvalidated |
bool | m_bAllocated |
bool | m_pulseOnSelect |
GUICONTROLTYPES | ControlType |
GUICONTROLSTATS * | m_controlStats |
CGUIControl * | m_parentControl |
INFO::InfoPtr | m_visibleCondition |
GUIVISIBLE | m_visible |
bool | m_visibleFromSkinCondition |
bool | m_forceHidden |
KODI::GUILIB::GUIINFO::CGUIInfoBool | m_allowHiddenFocus |
bool | m_hasProcessed |
INFO::InfoPtr | m_enableCondition |
bool | m_enabled |
bool | m_pushedUpdates |
std::vector< CAnimation > | m_animations |
CPoint | m_camera |
bool | m_hasCamera |
float | m_stereo |
TransformMatrix | m_transform |
TransformMatrix | m_cachedTransform |
bool | m_isCulled {true} |
unsigned int | m_controlDirtyState |
CRect | m_renderRegion |
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static const unsigned int | DIRTY_STATE_CONTROL = 1 |
static const unsigned int | DIRTY_STATE_CHILD = 2 |
bool CGUIEPGGridContainer::HasData | ( | ) | const |
Check whether the control currently holds data.
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overridevirtual |
Perform a mouse action.
Mouse actions are sent from the window to all controls, and each control can react based on the event and location of the actions.
point | the location in transformed skin coordinates from the upper left corner of the parent control. |
event | the mouse event to perform |
Reimplemented from CGUIControl.
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overridevirtual |
Called when the mouse is over the control. Default implementation selects the control.
point | location of the mouse in transformed skin coordinates |
Reimplemented from CGUIControl.
bool CGUIEPGGridContainer::SetChannel | ( | const std::shared_ptr< CPVRChannel > & | channel | ) |
Set the control's selection to the given channel and set the control's view port to show the channel.
channel | the channel. |
bool CGUIEPGGridContainer::SetChannel | ( | const std::string & | channel | ) |
Set the control's selection to the given channel and set the control's view port to show the channel.
channel | the channel's path. |
bool CGUIEPGGridContainer::SetChannel | ( | const CPVRChannelNumber & | channelNumber | ) |
Set the control's selection to the given channel and set the control's view port to show the channel.
channelNumber | the channel's number. |
void CGUIEPGGridContainer::SetRenderOffset | ( | const CPoint & | offset | ) |
Set the offset of the first item in the container from the container's position Useful for lists/panels where the focused item may be larger than the non-focused items and thus normally cut off from the clipping window defined by the container's position + size.
offset | CPoint holding the offset in skin coordinates. |