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ParaEngine::CFaceLayers Class Reference
Inheritance diagram for ParaEngine::CFaceLayers:
ParaEngine::TextureComposeTask ParaEngine::CRefCounted

Public Member Functions

 CFaceLayers (const std::string &name, CartoonFace &faceTexture)
 
virtual bool IsAssetAllLoaded ()
 
virtual void OnTaskCompleted ()
 
virtual void DoPaint (CPaintDevice *pd)
 
- Public Member Functions inherited from ParaEngine::TextureComposeTask
virtual TextureEntityGetTexture ()
 
bool UpdateToStaticTexture (CRenderTarget *pRenderTarget, Color colorKey=0)
 
const std::string & GetName () const
 
void SetName (const std::string &val)
 
bool IsDirty () const
 
void SetDirty (bool val)
 
- Public Member Functions inherited from ParaEngine::CRefCounted
void addref () const
 add reference count of the object. More...
 
bool delref () const
 decrease reference count of the object. More...
 
int GetRefCount () const
 get the reference count
 
virtual int Release ()
 
CRefCountedAddToAutoReleasePool ()
 addref and releases the ownership sometime soon automatically (usually at the end of the current frame). More...
 

Public Attributes

std::vector< FaceTextureComponentm_layers
 

Additional Inherited Members

- Protected Attributes inherited from ParaEngine::TextureComposeTask
bool m_dirty
 
std::string m_name
 
ref_ptr< TextureEntitym_composedTexture
 
- Protected Attributes inherited from ParaEngine::CRefCounted
int m_refcount
 

The documentation for this class was generated from the following files: