My Project
|
Abstract class defining the interface for meta objects to be used with MetaObjectDataGrid. More...
#include <MetaObject.h>
Public Member Functions | |
MetaObject (MetaWorldFragment *wf, const Vector3 &position) | |
MetaObject (MetaWorldFragment *wf) | |
virtual void | updateDataGrid (DataGrid *dataGrid)=0 |
Tells the meta object to update the data grid. More... | |
const Vector3 & | getPosition () const |
Returns the position of the meta object. | |
void | setPosition (const Vector3 &position) |
Sets the position of the meta object. | |
MetaWorldFragment * | getMetaWorldFragment () const |
Returns the MetaWorldFragment* of the meta object. | |
virtual CShapeAABB | getAABB () const =0 |
Checks for overlap with an AABB. | |
![]() | |
void | addref () const |
add reference count of the object. More... | |
bool | delref () const |
decrease reference count of the object. More... | |
int | GetRefCount () const |
get the reference count | |
virtual int | Release () |
CRefCounted * | AddToAutoReleasePool () |
addref and releases the ownership sometime soon automatically (usually at the end of the current frame). More... | |
Protected Attributes | |
Vector3 | mPosition |
MetaWorldFragment * | mMetaWorldFragment |
![]() | |
int | m_refcount |
Abstract class defining the interface for meta objects to be used with MetaObjectDataGrid.
it is a reference counted object
|
pure virtual |
Tells the meta object to update the data grid.
Implemented in ParaEngine::MetaHeightmap, and ParaEngine::MetaBall.