14 #ifndef GK_EASYMOVEMENT_HPP_ 15 #define GK_EASYMOVEMENT_HPP_ 32 std::function<void(SceneObject &)>
m_func;
37 #endif // EASYMOVEMENT_HPP_
std::function< void(SceneObject &)> m_func
EasyMovement(const std::function< void(SceneObject &)> &func)
void process(SceneObject &object) override