GameKit
0.0.1a
C++ gamedev tools
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#include <EasyMovement.hpp>
Public Member Functions | |
EasyMovement (const std::function< void(SceneObject &)> &func) | |
void | process (SceneObject &object) override |
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virtual | ~Movement ()=default |
bool | isFinished () const |
Private Attributes | |
std::function< void(SceneObject &)> | m_func |
Additional Inherited Members | |
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bool | m_isFinished = false |
Definition at line 23 of file EasyMovement.hpp.
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inline |
Definition at line 25 of file EasyMovement.hpp.
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inlineoverridevirtual |
Implements gk::Movement.
Definition at line 27 of file EasyMovement.hpp.
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private |
Definition at line 32 of file EasyMovement.hpp.