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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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#include <Container/Table/TableInterface.hpp>#include "Item_Information.cpp"#include "LocalTile.hpp"#include "Stockpile.hpp"#include "Item_Attributes.hpp"#include "Recipe.hpp"

Go to the source code of this file.
Classes | |
| class | Ammo |
| class | Item |
| class | Item_Hand |
| class | Recipe_HuntingBow |
| class | Item_Hoe |
| class | Item_Sword |
| class | Item_Knife |
| class | Item_Longbow |
| class | Item_Spear |
| class | Item_Pickaxe |
| class | Item_Fishrod |
| class | Item_Shovel |
| class | Item_Axe |
| class | Item_Log |
| class | Item_Fish |
| class | Item_Campfire |
| class | Item_Plank |
| class | Item_Wall |
| class | Item_Floor |
| class | Item_PlantFibre |
| class | Item_DeerPelt |
| class | Item_DeerMeat |
| class | Item_HumanSkin |
| class | Item_HumanMeat |
| class | Item_LeatherClothes |
| class | Item_Waterskin |
| class | Item_Shelter |
| class | Item_Marker_Red |
| class | Item_Marker_Green_Small |
Macros | |
| #define | WORLDSIM_ITEM_HPP |
Variables | |
| Item_Hand | itemHand |
| #define WORLDSIM_ITEM_HPP |
| Item_Hand itemHand |
1.8.13