WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Macros | Variables
World.cpp File Reference
#include "World.hpp"
#include "Civ.hpp"
#include "Civ_Dwarven.hpp"
#include "Tribe.hpp"
#include "Tribe_Human.hpp"
#include "Tribe_Dwarven.hpp"
#include "Tribe_Elf.hpp"
#include "Character.hpp"
#include "Settlement.hpp"
#include "Settlement_Dwarven.hpp"
#include "WorldObjectGlobal.hpp"
#include "WorldObject.hpp"
#include "WorldObject_Tree.hpp"
#include "WorldObject_Rock.hpp"
#include "WorldObject_Sign.hpp"
#include "Item.hpp"
#include "World_MapManager.cpp"
#include <Game/WorldGenerator/Biome.hpp>
#include <Game/NameGen/NameGen.hpp>
#include <Game/WorldGenerator/WorldGenerator2.hpp>
#include <File/FileLog.hpp>
#include <System/Time/Timer.hpp>
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Macros

#define WORLDSIM_WORLD_CPP
 
#define THREAD_WORLD_INIT
 

Variables

int mX
 

Macro Definition Documentation

◆ THREAD_WORLD_INIT

#define THREAD_WORLD_INIT

◆ WORLDSIM_WORLD_CPP

#define WORLDSIM_WORLD_CPP

Variable Documentation

◆ mX

int mX