#include <Civ_Dwarven.hpp>
|
| | Civ_Dwarven () |
| |
| | Civ () |
| |
| void | initSimulation () |
| |
| void | addContact (Civ *) |
| |
| void | addSettlement (Settlement *) |
| |
| void | manageArmy () |
| |
| void | init (World *) |
| |
| void | collectTaxes () |
| |
| void | logicTick () |
| |
| void | setColour (const int, const int, const int) |
| |
| bool | spawn () |
| |
| void | incrementTicks (int) |
| |
| void | updateFogOfWar () |
| |
| int | neighboringFog (int _x, int _y) |
| |
| void | foggiestNeighbor (int _x, int _y, int *_rx, int *_ry, bool _landOnly) |
| |
| void | getExploreTile (int *_rx, int *_ry, bool _land) |
| |
| int | getPopulation () |
| |
| void | garbageCollect () |
| |
| void | aiDay () |
| |
| void | aiSecond () |
| |
| bool | knowsAbout (Civ *) |
| |
| bool | atWarWith (Civ *) |
| |
| bool | canSee (const int _x, const int _y) |
| |
| void | rebuildCharacterList () |
| |
| std::string | getColumn (std::string _column) |
| |
| std::string | getColumnType (std::string _column) |
| |
◆ Civ_Dwarven()
| Civ_Dwarven::Civ_Dwarven |
( |
| ) |
|
The documentation for this class was generated from the following files: